I think the possibility of buying some more heroes in the online store would be nice, not the ones we can get in any of the chapters mind you, details as follows:
- Truely "new" ones. Same inherent characteristics as any "normal" hero.
- All classes.
- Account Wide.
- Must be "unlocked" in game via a small quest or after talking to an NPC post pre/noob island.
- You have to level them up.
- Could be part of future "Bonus" Mission Pack mini expansions.
Yes i know Gwen is coming out etc, its just a proposition of yet another nice thing that they could sell in their oh so EMPTY online "store"...come ON Anet 2 YEARS and still you havent sorted it out?
After GWEN I can't see a reason for anyone to need additional heroes. And I really doubt that there are many people out their willing to dish out cash for Heroes.
@jesusrunz your post is about as empty as your argument. kthxbye.
theres no need for anything, anet could have left it at V1.0 of chapter 1 and thats it. I would personally be willing to pay a reasonable low price for a new heroes (and maybe some little side quests to go with it)
We already have online exclusive content, so why not more. Im sure Anet could get around to making "Hero Cards" (scratch off code) that they could sell in shops...maybe in a card collector pack format (like its done for numerous other products)
We already have a ALOT of heroes to use and GWEN is adding another 10+ or something. Why do we need more?
Assuming this would be mainly for PvE because in PvP you just unlock heroes. It would give real-world rich players an unfair advantage over real-world poorer players.
Imagine they added another monk hero, which could only be bought in the online store. This would mean there was another monk hero only available to richer real-world players who have money to burn.
Anything that gives you an advantage ingame should ONLY be achievable through gameplay, not buy buying it in the store and adding it to your account.
Heroes are too powerfull an asset to just give away for £5 a pop in the store.
We also dont need it, because we already have ALOT of heroes available to us and of every profession. They are all evenly balanced out to ensure we dont have too many of each profession to make pve or pvp too easy.
We already have the ability to have 3-4 AI monks in a team, we dont want more.
/not signed
there are alot of other things we should be able to buy in the store, except this. Like the mission pack individually at a reasonable price.
So... I think we are somehow, 'missing':
+1 for each proffession with only 2 of them (Mesmer, Assassin, Ritualsit, Paragon and Dervish)
+1 Elementalists, so we can have them Earth, Water, Fire, Air.
That way people could make teams filled with the same profession if they wanted to with only 2 people, and they could save one elementalist with equipment specialized in one element.
So, I would agree with this as long as:
- They add only those 'missing' heroes I mentioned.
- They make it so you need all three campaings to get them all.
- They are purchased either in one pack (not separately) or come with a bonus mission pack or latter mission packs.
I would suggest:
- 1 Sylvari Mesmer that requires Prophecies. Quest takes place in Magguma.
- 1 Female human elementalist that requires Prophecies. Quest takes place in Crystal Desert.
- 1 Aerie Tengu Assassin that requires Factions. Quest Takes place in Shing Jea Island.
- 1 Dredge ritualist that requires Factions. Quest Takes place in Pongmei Valley.
- 1 Diamond Djinn paragon that requires Nightfall. Quest takes place in Vabbi.
- 1 Mummy dervish that requires Nightfall. Quest takes place in the Desolation.
So... I think we are somehow, 'missing':
+1 for each proffession with only 2 of them (Mesmer, Assassin, Ritualsit, Paragon and Dervish)
+1 Elementalists, so we can have them Earth, Water, Fire, Air.
That way people could make teams filled with the same profession if they wanted to with only 2 people, and they could save one elementalist with equipment specialized in one element.
So, I would agree with this as long as:
- They add only those 'missing' heroes I mentioned.
- They make it so you need all three campaings to get them all.
- They are purchased either in one pack (not separately) or come with a bonus mission pack or latter mission packs.
I would suggest:
- 1 Sylvari Mesmer that requires Prophecies. Quest takes place in Magguma.
- 1 Female human elementalist that requires Prophecies. Quest takes place in Crystal Desert.
- 1 Aerie Tengu Assassin that requires Factions. Quest Takes place in Shing Jea Island.
- 1 Dredge ritualist that requires Factions. Quest Takes place in Pongmei Valley.
- 1 Diamond Djinn paragon that requires Nightfall. Quest takes place in Vabbi.
- 1 Mummy dervish that requires Nightfall. Quest takes place in the Desolation.
Unfortunately that would still give an unfair advantage to players who have money to burn in real life, while those who dont... cant!
You would end up with the rich players buying 2 extra elementals, and having an unfair advantage over players who cant afford to purchase those other 2.
(I realise the cost wouldnt be staggering, but even £1.99 per heroe or £5 for a whole bunch is alot to some when you've already spent around £60 on the game alone).
Heroes should remain something you can only unlock ingame to ensure we all have access to the same advantages. However I agree we should have the same number of each profession, but purhaps Anet has done that for a reason?
Maybe they are concerned (for example) that having 4 elementals is over powered? Im personally quite happy with the selection we have, so I dont see a hug need for more after GWEN.
So I agree with using quests to unlock them as you said, but I dont agree with selling them in the online store!
Anyone would see this as an attempt to squeeze a bit more cash out of the players, so the fact that it was suggested by a player is a little surprising. I dont think any more heroes are necessary at all really.
What could we possibly need more heroes for? Unless they change the current limit of 3 per person there is no need for any more. Even if they change it to allow us to use an all hero team we still have more than enough to fill out a full team even in the 12 man areas. I don't think many people would shell out the cash when they have already got the same thing from nightfall/gw:en.
So those that buy GW:EN have unfair advantage over those who do not get it?
Ok, let's remove the heroes from GW:EN!
Argument invalid. Try again.
As I've said, this could be perfectly par of the Bonus Mission pack many of us will be getting soon.
That doesnt invalidate the arguement. Whether you purcashe GWEN or not, you are still unlocking those heroes ingame once you do. You are still making those heroes only available by playing the game.
As a user and a customer, I expect to have to purchase the whole product to get extra things like heroes, new quests, missions and locations.
By making extra heroes available online in the store, you are alienating those who dont like to purchase items online, or those who dont want to spend extra money (they might not have) ontop of the £17.99-£29.99 they already spend on the game/expansion.
I certainly dont appreciate Anet expecting me to spend full RRP in the online store just to get the bonus pack, when I can spend £10 less at play.com.
But because I bought it from play.com I can no longer get the mission bonus pack. But they could have so easily included that into GWEN as a bonus CD.
If you buy an item and spend around £17.99-£29.99 you expect to get the entire product, and not have to spend extra later on to get things heroes that arent in the original game.
Can you imagine a 14 year old saying to this mother "mam I know you just spend £29.99 on this new game, but I need another £10 to get these extra heroes for it".
I know I dont have £10 lying around for such things!
(NOTE: The original bonus pack I can understand because that was released to make it fair on those who didnt buy the collectors edition and didnt get the bonus weapons and I admittadly purchased that.)
The point is tha heroes are too high a necessity ingame to sell in the store. It makes sense to sell extra slot and weapon bonus packs in the store, because you can survive without them.
But if you are missing out on having a 3rd of 4th elemental heroe because you cant afford another £10 at the store, its not very far. Heroes are the kind of thing you expect inside the whole product when you buy it!
I think if Anet started selling heroes, it would start them off on a bad road of selling other things like rare weapons, normal and elite skills, dye colours and so on. We dont want to go down that path of having all these extra things only available online.
The mission bonus pack has been handled bad enough!
Obviously just my opinion and im sure alot of players dont mind buying these extras online, but I just dont like being told "right you could get these extras in the Anet store, which will make gameplay easier or better, but you need to spend £10", cos I just think "why not just include it in the game or released it as a free update"!
Last edited by freekedoutfish; Aug 20, 2007 at 04:43 PM // 16:43..
This is not about the bonus mission pack, it's about adding heroes so all the possible combinations of professions are possible in Hero battles or with friends in PvE.
You will not be getting them instantly, as I've said, they will have their own quests like Zenmai and Olias.
As the OP said, they could come with other stuff instead of being sold separately, they could come with other stuff, by having both GW:EN and other campaing, like Olias and Zenmai, coming with the bonus mission pack, in future bonus missions, etc. How are they added is irrelevant. The point is to have them.
The way it's not important, the point if being able to make hero battles with all the possible combinations, and being able to have 4 chacracters of the same class is one possbile combination.
How are they added, it's really pointless.